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Creeping Cap

plantpoisonundead-makerfungusmisty-mountains

Stats HD 2 (8) BR 1 Size 5' Weight 9# Max. Load 6# Run 5'
Group 1d6 sprout / 3d6 bloom
Desc. Man-sized white bell-capped mushroom, thin like an umbrella on gliding millipede mycelium feet. Silent, except for the thoomp of its cap snapping up to infect.
Wants Corpses, fresh or not.
Intellect Can follow scents like a bloodhound. Dim awareness of chokepoints and hiding spots.
Morality None.
  • Silent Samba: You can move absolutely silently (excepting gear).
  • Sporeburst: Poisonous spores grow under the bellcap attached to your head. When within 5' of a living animal, the bellcap automatically snaps up like a broken umbrella and releases a poisonous black cloud. The cloud starts as a 10' radius cloud centered on you and expands in radius by 5' per Round, up to 30'. It lingers for an hour.
    • Any breathing creature within the cloud takes 4 Poison Damage at the start of each of their Turns. If they die from this poison, their corpse sprouts 1d6 Creeping Caps in 1d6 days.
    • After this Feature is triggered, unless you have a fresh corpse to feed from, you die in 1 day.
  • Creeping Cap Resistances: Immune to Poison; resistant to Ice; weak to Fire.

There is little worse than waking up to find several "creepers" sitting outside your home's every exit, waiting for your door to open. A single mushroom can sit there for weeks before dropping dead. They prefer cornering prey in burrows, caves, or other tight spaces where they can't escape.

Treasure: Creeping Cap stalks are a delicacy worth $500 each.

When Eaten

Earthy, fungal, with an umami depth like aged mushroom. Slightly numbing.

Stalks are a delicacy worth $500 each. Eating the cap causes 7 Poison Damage (Save for half).

Mushroom Omens & Hiding Spots