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End of Battle

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End of Battle

When all members of one or both sides are defeated, or if a Round has ended where one side was fleeing, the battle is over. Fleeing sides count as defeated.

Defeated Side

  • Defeated named characters: Make a Mortality Save for each. If alive, captured by the enemy.
  • Defeated unnamed characters: 50% die or desert forever; the other 50% are wounded & captured. When rounding, round towards the lighter consequence.
  • Undefeated units: Escape without consequences.

Victorious Side

  • Defeated named characters: Make a Mortality Save for each, with a +2 bonus.
  • Defeated unnamed characters: 25% die or desert forever; 25% are wounded; 50% are fine. When rounding, round towards the lighter consequence.
  • Undefeated units: Escape without consequences.

Battle Mortality Save Table

ResultBattle Mortality Save Effects
Crit
≥12
You are alive & intact, with only minor wounds. You fully escape capture regardless of other rules.
Pass
8–11
Reduced to 0 HP. If character, roll for a Wound; if group, all assumed wounded.
Seven
7
Reduced to 0 HP. If character, roll for a Wound; if group, all assumed wounded. You are captured by the enemy, regardless of other rules.
Failure
3–6
You are dead.
Fumble
≤2
You died in a particularly gruesome manner.