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Classes

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Your Class is your literal social position in Glass. It determines what you can become and which pools of power you can draw from.

Your Rank in a Class is your level of achievement in it. At the start of the game, your new PC starts with 1 Rank in any Class & may gain Ranks by increasing your commanded Factions’ Level via new followers & new conquests.

  1. Choose one Class from the list below to gain a Rank in, or roll randomly. Your choice determines which Races you can play, which Feature pool you draw from when gaining power, & your starting social position.
  2. Determine your Class Feature according to that Class’s means of doing so. Write it down.
  3. Roll for an Origin on your Class’s table of Origins. Write the whole thing down.
1d6ClassDescription
1LordPorcelain-masked ruler. Born to command, raised to kill.
2MagistrateThe machinery of Glass. Law, tax, and records made flesh.
3MagicianSpirit-speaker and god-keeper. Power bought with blood.
4BurgherMerchant-prince. He who commands commerce commands kings.
5WarlordKing-slayer and contractor. The disruption made profession.
6GangsterSmuggler, racketeer, underworld financier. Solves problems.