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Hunting Rare Beasts

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The Hunting Action covers the mechanical procedure for organized hunts.

Hunting (Action)
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Duration:Variable

Trigger:When a Party deliberately searches for a specific creature in an area where it's known to exist.

When a Party deliberately searches for a specific creature in a biome where it's known to exist, the GM sets a Duration based on the creature's Rarity Tier:

RarityExamplesBase Search TimePopulation per Biome Region
CommonBoar, wolf, monkey, spider, skittering horde1 dayDozens to hundreds
UncommonBear, toad, ant colony, therianthrope3 daysSeveral to a dozen
RareVanishing tiger, oni, forest witch, kappa1 weekA handful
LegendaryHydra, grootslang, phoenix, dragon tiger1 month~2–6 on all of Glass
UniqueThree-Legged Owl, Simurgh, Great Stag3 months+Exactly 1 on all of Glass

The Duration is modified by the local terrain's distance multiplier:

TypeExamplesDistance Multiplier
Clear/roadPlains, grasslands, farmland, highways & roads×1
RoughHills, desert, marsh, forest×2
HeavyDunes, forested/snowy hills, swamp×3
MountainousMountain×4
ExtremeForested/snowy mountain×5

Save

At the Duration's end, Save. In addition to any ordinary modifiers (i.e. Facts), you receive +1 modifiers to your Save for each of the following that are true:

ResultEffect
Crit (≥12)You find the creature & also its lair/territory.
Pass (8–11)4-in-6 chance that you find the creature; otherwise, you find its lair (if applicable).
Seven (7)You find signs/tracks — spend another search period at half duration.
Failure (3–6)You found nothing, but learned something useful about why (depleted area, wrong season, someone else hunting it).
Fumble (≤2)Something else found you first — GM rolls on the biome encounter table.
  • At least one participant in your Party has a Fact that is specifically relevant to hunting this kind of creature.
  • Harpy aerial scout
  • Local knowledge about the creature in question
  • Bait or lure appropriate to the creature's wants
  • You brought 10 or more people to hunt a Common creature
  • You brought 20 or more people
  • You brought 50 or more people
  • You brought 100 or more people

You suffer a −1 penalty for each of the following being true:

  • You brought 10 or more people to hunt a Rare, Legendary, or Unique creature
  • You brought 20 or more people
  • You brought 50 or more people
  • You brought 100 or more people
  • The area was pillaged, raided, or beseiged within the last month.

Finally, subtract a penalty equal to the Distance Multiplier of the searched area's terrain.

TypeExamplesDistance MultiplierPenalty
Clear/roadPlains, grasslands, farmland, highways & roads×1−1
RoughHills, desert, marsh, forest×2−2
HeavyDunes, forested/snowy hills, swamp×3−3
MountainousMountain×4−4
ExtremeForested/snowy mountain×5−5
RiverAdds +5 miles of the same terrain type it's located in+5mi−1