Download Rules

Damage Types

rulescombat

Damage may have 1 or more Damage Types. The 7 Types are:

  • Acid: Corrosive burns.
  • Electric: Powerful electrical currents.
  • Ice: Hypothermic exposure.
  • Fire: Hyperthermic exposure.
  • Mind: Psychic, mental & emotional trauma.
  • Physical: Slashing, puncturing, & blunt-force trauma damage.
  • Poison: Internal toxins.

If no Damage Type is specified, it is said to be Typeless Damage.

Resistances, Weaknesses, & Immunities

Characters may be Weak, Resistant, or Immune to certain Damage Types.

  • Resistance halves all Damage of that Type, rounded down.
  • Weakness doubles all Damage of that Type.
  • Immunity neutralizes all Damage of a given Type.

If a source of Damage has more than 1 Type (designated with a slash, i.e. “6 Ice/Fire Damage”), the weakest resistance status is always used.

For example, if a character took 6 Ice/Fire Damage & had Ice Resistance while being Weak to Fire, the character would take 12 Fire Damage (instead of taking 3 Ice Damage).

Typeless Damage

Typeless Damage cannot be resisted.