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Charge (Action)

combatmovementskirmish

Duration: Instant

Cost: Full-Turn Action

Trigger: When you move in a straight line to close distance and attack.

Move at least & up to 3× any of your Speed scores in a straight unobstructed line & then perform an Attack at the end as per the Attack Action's rules. At the end of the Attack, the target, if less than half your Weight, must Save or Panic.